this thread took a weird turn from what sounded like "can i work in games by just sculpting" to "every stylized game looks like orb" and to be fair, to some degree that is actually true. Michael has set the bar for this kind of sculpting look and feel and it does get copied a lot. it's not unlike many cg movies looking…
"a) there are no job offers for "3D sculptors"" Because regardless of what the short title of the job offer says, what matters is the actual job description. "b) someone has to sculpt all that organic, stylized stuff. So I asked who is the guy." Yes, someone has to do this indeed. It's the guy who got hired after answering…