@carvuliero thanks i didn't come by here like i used to so missed this, did a bit and provided a better scrn cap for any c&C but THIS img update/post does not have the changes you mention but thank you again, i am updating the thread, might skip and take more time with things i want to make it detailed but i guess i can…
This is where i am at, i guess let the C&C fly for those that check it out anyway: Have yet to do the hair elements on the face. Sry if img is to big wanted to show details, i tried to merge and mix the elements of wax and skin, if this is straying to far from the concept let me know, i figured it looked better than just…
Artstation lnik...^ more quality\/ lessgifAny who i think its coming along, this is all wip and might change.Been a little bit, played a lot with settings and oh boy finally got a decent look to it for now, basically just updating the thread more to do. Might have to drop the large project after a recent release. Only…
10 days ago, i also updated the sketch book with this getup that was in the original conceptual work. updated: ^ sorted out collar oddness. The issue i am at atm, is, is this design a "realistic one"? or a stylized one?(no real exaggerated forms like the usual "stylized") I see it as a Comic book design, the only thing i…
Bottom of the draws seem to be the only thing detailed but i wanted to see what i could do trying to get the design from the concept and attempt a seamless, (which sadly it is not) texture for my 1st attempt. uh ohes \/ empty. This is also my 1st time trying to do an actual environment piece with the character ^ this is…
Are you going for something very close to ref model or your interpretation ? Going for reference, when i 1st started out i saw some anatomy flaws (but i am no expert), but then ignored them because i felt the concept artist did well, they did say for the beauty img they had to "break the anatomy", to make it look right…
Quaded 100%, was fun and tricky but for now this is the retopo "gameres" the smooth version is just a viewport in max to show the smoothness+. I will noodle more with this after i finish this to make it better, for this project its good enough. updated, fixed it. Goal was to make it smooth, some dude on youtube idk the…
https://cdn-animation.artstation.com/p/video_sources/001/124/025/vb2-this.mp4 render of previous stuff, iris look maybe.(old but testing things still.) hair updated face close up. Thanks for the comments, i just bit the bullet and decided to use a base-mesh that needs some heavy editing for my project as it saves me time,…
thanks @carvuliero I decided I have to retopologize for your c&c, just the weekly update post, still notching away at it. When i get it all sotred out (the retopo) i will do posting the adjustments and hope i nail them 100%. Appreciate the quality responses, hope by this you get exposure and people seek some more personal…
@KiddYouNot Thanks man, appreciate you stopping by and posting helpful feedback, i am looking forward to how it turns out also, i am trying to make something cool looking and maybe adding things not done "yet". No time constraint, i removed any limitation since the goal has changed. You are correct they (lockers) are doing…