Currently in the process of trying to figure out one "vertical slice" of the robot, which later on I will use as reference for the rest of the robot. Focusing on the main forms, and then seeing what type of highlighted details I want to show. Will figure out how the details, latches, muscles look all within this chest…
Hey guys I'm not sure how many people are checking this, but would love to hear which seems to work best? The whole idea of the character is it's a boss king type of character that can use overcharged attack and break on of his swords, which he can draw 4 more from his head. I feel like the sword in the head idea is cool,…
Had this idea to make this armor into a more dynamic sculpture look, as I'm only sculpting the bust. Not sure if this is a beneficial thing for a tutorial though, I'm still playing around with this. Altho I have not seen this done that much before with mechanicalarmors, can be interesting
Playing around with some stronger symbolism in character design. Trying to find more purpose and clarity . Very obvious upside down cross and "exploded" or messed up head area to visualize these traits. This would be some alien android baron type of character who completely lost the plot. Sounds basic for now, but I'm…
For the concept thinking that this armor can be used in some sort of entertainment show, where the contestants need to cut off the other robots "hair" as the winning requirement (Cutting off hair in ancient Asia (Japan, china, Korea & possibly some other Asian cultures) symbolizes being banished or rejected from their…
Good to see old folks showing up once again, people come and go, can be the times also, i think they come back in some way or another, others probably moved on in more ways than one. Hope to see an update when you got it all sorted out.