Well interestingly enough, it could probably be argued that the "it's just a tool" line of reasoning had more weight earlier on, when the tool sucked at anatomy. But now that the results are indistinguishable from photos of real people, the reconstruction of the Afghan girl (no doubt thanks to huge weight of the original…
"Fair point, have you got any examples of where you can point this plagiarism out?" Well no, because that's not how the tech works... I personally don't care if the pictures can be qualified as plagiarism in the traditional sense of the word or not, because that's not the point. The point is that the model was trained on…
@Tiles : you are missing my point about this tool making the design process out of reach to some people. My point is not about the value or lack of value of the output - as a matter of fact, the assumption made by some people that "there will always be a need for (insert human job title)" is in my opinion quite…
"Fair point, have you got any examples of where you can point this plagiarism out?" yes indeed thare are plenty examples by now. the biggest issue right now is not that the tech exists but how its being used right now. the databases that are fed into them are simply just mass crawled from art sites such as deviantArt or…
@Tiles : while I do believe that your points are being made in good faith (and to an extent from the position of the devil's advocate, which is always healthy) the position of "it's always been like that before AI" just doesn't hold at all. Quoting you : "2) That's 3D. 99% is not creative and never was, but simply…
Hi there ! To be clear, on "Yes i know, it's the kind of question that you don't want to answer" (in regards to the It'S jUsT a ToOl point) : my position is not that of not wanting to answer because the topic bothers me or because I don't see the argument as winnable ; I am simply not too interested by it this specific…
The thing I find fascinating about the quotes from the person pumping the potion example is how they show a complete misunderstanding of game design - or rather an attempt at wrapping/bending the narrative to fit the concept of an infinite art generator. Because outside of the most mindless games targetting a demographic…