Creating a Japanese Shrine Environment in Unreal Engine 5 Learn on https://www.wingfox.com/c/8722_2670_17400 What can I learn from this tutorial? 1. You will learn the whole modeling process of all the details and the ornamental style designs for the shrine in Blender. 2. You will learn to create high-quality and realistic…
Building A Sci-Fi Mecha No. 7 with Blender and UE5 -Lumen lighting system and hard surface sculpting skills -Detailed analysis of producing prosedure, including Model sculpting, UV unfolding, Material texture, Light rendering, Compositing and output. -Unreal Engine 4 art designer bring you to know about advanced skills,…
Unreal Engine 4 Blueprint-Project Application of Melee Combat AI Creation Logic Learn on https://www.wingfox.com/c/8686_2670_15285 1. Get started with the creation of AI melee combat Boss 2. Get familiar with each node of AI behavior tree 3. Project Application of the mainstream melee combat AI creation logic with Unreal…
Unreal Engine 4 - Stylized 3D Cottage RenderingLearn on https://www.wingfox.com/c/8527_2670_9591-Turn Bridge Assets into cartoon stylized typeWith the help of Substance Painter and Quixel Mixer, we make materials stylized .-Assets Modeling We'll use Maya to model assets such as grass, trees, flowers, statues, houses,…
Interior Environments for Games with Unreal Engine Learn on https://www.wingfox.com/c/8929_2670_24829 1-Block out a scene effectively with Maya and Unreal Engine and take modularity into consideration 2-Real-world production processes with a multi-stage texture creation workflow 3-Demonstrate what creating a hero prop for…
【Masterclass】AAA 3D Character Creation: From Beginning to Unreal Engine 5 Learn on https://www.wingfox.com/f/f-8603/?code=8603_2670_13713 1. You will learn the whole workflow of AAA character creation from modeling to final animation in Unreal Engine. 2. You'll benefit the most from the tips and tricks to get your…
Creating a Game-Ready SciFi Soldier Learn on https://www.wingfox.com/c/8353_2670_3020 -Learn how to start to sculpt high poly of the character in Zbrush by using base mesh -Learn to import the character into Maya doing retopology and UVs unwrapping. -Learn to do texturing in Substance Painter. And then we'll handle skin…
Creating a Gundam Sci-Fi Scene in Unreal Engine 4 Learn on https://www.wingfox.com/c/8750_2670_19713 Recommend Reasons -ldea of Building the Scene -Collecting References -Techniques of Building Scenes in UE -Techniques of Using Ray Tracing in UE -Optimizing the Performance Software: UE4.26; Maya2018; Substance Painter2020;…
Game Level Design in Unreal Engine: A Land of Forgotten Learn on👉https://www.wingfox.com/c/8642_2670_14613 RECOMMEND REASONS -Much accessible, get started quickly. -This tutorial covers from the scratch tothe final scene. -The workflow of PBR material and landscape material creation. -Content includes material, lighting…