WIP 8b @carvuliero, thank you. Did my best at the end of today to tackle your notes. Regarding the cheek planar transitions, is it that the planes are not clear between each other or something else?
some notes on your friends hair (sorry joe) You're close, but i think lack of attention to flow rather than coverage is biting ya in the butt. Thoughts on your current WIP Hope any of these notes help. Shaping up great, Brian.
WIP 7 Reviewing all the bony landmarks according to this https://www.artistsnetwork.com/art-subjects/portrait-figure/how-to-draw-bodies-lea-colie-wight/ and trying to accentuate planes to make masses not feel flat, assuming that's the the answer. Still haven't swapped the eys yet.
WIP 16. Did some more work to intensify the normals on the face. I almost I feel like I need to go back in to acentuate the foreheard plane changes. Further added noise details to the body. Need to do a concentrated wear and tear pass on the body. Any feedback?
WIP 15 Ok, so I THINK I have a new, comfortableish workflow approaching most straight hair styles. Combination of fibermesh, geo to curves modo plugin, photoshop. Might do a write up later. Still lots of editing, but it is controlled editing. I'll go back in to do fly away cards. Onto texture polishing!
WIP 20 @slosh I believe I have moved the jaw and back of the neck now. I want to hope I'm close to getting this done, but I can't see any more obvious places I can improve on this without it feeling like I'm just aimlessly noodling. Anyone see anything I can specifically do to improve this?
WIP 18 Added a ton of fly away cards to the top section of the hair. Damage/detail polished the body. Added additional alpha details to the hands: panel lines, etc. Fixed the sculpt of the head: forgot the forehead planes. Rotated eyes out a bit. Added vellus hair to head. I probably need to pale the face more; accentuate…
WIP 11 Need to spend some time jsut focusing on the panel line details, and then get back to detailing. I got a comment from a friend that the skirt isn't reading like a skirt yet. Gonna look into fabrics for it, maybe fray the edges like a hastily made afghan. Gonna start blocking out the minigun and get those edits on…
WIP 4a Previous feedback from WIP 3 * Satoshi Arakawa: "He feels a bit stylized atm. not sure that's what ur going for. I think you can push his anatomy a lot further. the brow and cheek shapes feel way too soft. ears feel too flat to the head. I think his head is too narrow, possibly the cranium is too narrow causing…
Minigun WIP 6 @slosh @BagelHero Did my best to finesse out the directionality of the wear and tear and finesse out the roughness variety across the flat surfaces like accentuating finger prints, etc. Added gradients across elements to enhance the directionality, and I feel like I need to do it more boldly for the next WIP.…