I just went ahead and painted the eyeball glare on the final render. Don't tell anyone ;) Thread: https://polycount.com/discussion/207192/portrait-of-a-librarian#latest
another quick update on the hair. man this stuff seems to get harder as get older:) just blinn shaders on this, hair cards all placed by hand, texture painted in zbrush polypaint for face
Added face paint to my sculpt and some final details, I'm calling him done! Check for more images here: www.artstation.com/andrewmgillogly https://polycount.com/discussion/207853/war-ape#latest
Hey Guys, I made this little market, in low poly and hand painted,I hope you like ityou can take a look for more details, and marmoset viewer at my artstation!https://www.artstation.com/matheusoliveiraThanks!
Did some more painting, threw in some placeholder moss and testing out some emissive wisps and specs. Check out the full 'Sacred Spring' thread here: https://polycount.com/discussion/202950/sacred-spring-wip#latest
Just went home a couple weeks back, and found my old figurines, needless to say I had to scan one! Mesh is about 100K and ready for rigging and texturing! Now I don't need to pay for the paint anymore!
Hey people! Have been slowly trying to finish this fella off... got to that point where I almost want to bin him and move on. But, perhaps I'll have the drive to delve into the fray some more hopefully! Using Blender to model and paint.