Did a collaboration with my friend, Dejan Sljivic, where I re-rendered his latest work in Unreal Engine, using RTX. His artstation: https://www.artstation.com/sljiva My artstation: https://www.artstation.com/kristoflovas More screenshots and details of the project:…
A tribute to the Mercenary from the Chaos Engine videogame (Amiga) For more shots check my artstation, hope you like it :) https://www.artstation.com/artwork/L29lNv
Working on a classic study, using modern tools. Also making the mesh and materials of this up to date. Ray traced global illumination test in Unreal Engine:
I'm working on a graveyard game environment for Unreal Engine, here is a crypt that i have finished. I will finish more of this in the upcoming time hopefully. Artstation Link
Rowenta Epilator Mid-poly model of the Rowenta EP1110 epilator made for the online VR store. VR-ready, Game Engine-ready. More renders at ArtStation and Sketchfab
WIP of my current environment in Unreal Engine. Its a Subway Platform Environment. More renders here - https://polycount.com/discussion/211110/wip-ue4-subway-environment#latest