Making nice renders with ray tracing and Megascans in Unreal Engine. More like this stuff and more of my work here: https://polycount.com/discussion/157279/the-wonders-of-technical-art-unreal-engine/p4#latest Or on my Artstation: https://www.artstation.com/kristoflovas
Hey Polycount! Latest project done in Unreal 4 with inspiration from Red dead Redemption 2 game. I did the level build, shader and lighting here. Assets comes from Quixel Megascan library. Everything rendered in Unreal 4. Hope you like it ! Hi-rez here : https://www.artstation.com/artwork/DxYOgy