All of your tools are fantastic. The bevel tools, fillet, overlap, autoweld, plugs, etc is the first time I've been excited by a new poly modelling workflow since Quad Chamfer. I'm slowly transitioning over to Blender 2.8 from a weird Maya + 3DS Max workflow. Really looking forward to the full 2.8 release and buying all…
Thanks for answer. I tested weighted normals and you are right they didn't help much. I use them sometimes to even out surface shading, but it doesn't help here much. Now I see there is 'Normal Transfer' checkbox after executing plugs so that is cool. No need to create stash. I wonder myself about going full time as addon…
This plugin makes the hardsurface nerd in me drool like no other. I wonder though: the way I understand it, it is currently NOT possible to assign custom shortcuts to specific tools, like Fuse or Flatten, is it? The ONLY way to access these is through the MeshMachine Menu, which we can set to whatever key we prefer, yes? I…
v0.6.8 for Blender 2.80 is out now Gumroad If you are an existing MM customer on gumroad, check your email for a 100% discount. MESHmachine 0.6.8 is a separate product now. If you have not received an email, please reach out to me directily at mesh@machin3.io About 0.6.8 The 0.6.8 release is the first MESHmachine for…