Protoss Immortal WIP 20 Thank you everyone. Did what I could to lay into a more defined and readable material read. Thank you to Dylan Mellott for helping me reassess how I layout my textures at the beginning. Thanks to Matt Waggle for additional feedback.
Working on a Hero Protoss Immortal model. Aiming for a fairly high poly cinematic version, almost like a statue. Also want to do a damaged version where you see the pilot. And preferrably have it in close combat vs an Ultralisk. //Current Update WIP 23 Created a base bubble shield VFX with basic collision VFX if it gets…
WIP 14 I think I'm in a place where I'm satisfied with the detailing, minus a damage pass. I'm gonna step away and either work on the ultralisk or the Protoss pilot to prep it for the final vision in my head about this being a diorama. Gonna get some beauty shots done for the portfolio. Any criticisms about the dedsign,…