thanks for reply so quickly j i dont have that mesh anymore, but it was just two planes stitched to each other no that video doesnt help because it places uvs outside of 01, but it should be inside of 01 because it crashes maya otherwise right? in the vid. one shell is also outside of 01 no? nice to hear that :D
@goekbenjamin Sure I do! But I can't promise I'll be able to adress all feedback. As I mentioned a few times before, there's a lot to be improved. @justin1230 ehehe I know... :D Let me know if things are working ok or if you're having some trouble. This is the first time the tool gets tested on more cases outside of my own…
@jacopoS in the meantime how can i prevent this without having to change all or rebuild all that again? I did not tried it, but maybe i just delete all uvs, and re-uving it again, would that help to prevent "throwing away my mesh"? ----- after this post i actually had to try it myself! i deleted the uvs, and since it is…
@bkost Thank you! Good thing I like coffee. :D @stevebarrett You're welcome! Now, a little bit of context on what am I working on: The case below looks innocent enough but it contains a couple of features that the current build of the program would not be able to handle correctly. The first issue is that so far I've been…
@Octo lol, that's easier said than done! Remember I'm not the one that has to learn topology: the program is! :D Actually, my program can do the kind of ribbon extrusion you're talking about just fine but you also have to keep in mind that doing so would constraint the quadrangulation domain and you'd end up with some…
@Heorogar Oh crap! :D Do you have zippers or pipings or stuff like that? If so, make sure they're turned off while exporting. Also, you wrote "separate objects" in your comment. Is that the case? If so, I would recommend "single object". You can do a few different tests: one would be to call the command without fill:…
Hey guys, sorry for the long silence: some stuff came up and I was unable to focus as much as I planned. I'm getting back on track now although I'm far from done with making the quadrangulation general. I just felt like showing a little progress. @TheDarkKnight Thank you! I'll gladly take a whole dinner as long as coffee…