The SavMartin port does not work with RC 2 and 3, or? Error Message when try to install it as an AddOn. Another question: Where in Blender 2.8 RC2-3 is the function to set my Smoothing from UV Shells?Under Normals i only can find Auto Smooth with a degree value. But i want it to be bake ready, so i want to set the SGs from…
Unsure if this is a related issue or not. Have been using "apply" texel density fine until now (although one quirk is I had to set "pixels per 1 unit" to 2, even though my subdivisions per unit is 16). However, upon hitting "apply" just now I received the below error: AttributeError: 'TexPaintSlot' object has no attribute…
Very useful tools, just as expected ! If anything I'd have only a few suggestions : • Whenever applicable, having as many commands as possible also appear inside the default "U" UVunwrap menu : things like Iron Faces, Peel Edge, UV Smoothing, and so on. Basically anything that operates at the mesh selection level without…
Hello, great tools great work. I have a couple questions. 1) similar to max relax tool and more likely similar to maya unfold tool, can a tool be added? And maybe something like maya layout tool, a tool that will scale, rotate uvs and pack in 0-1 space. So small polygon islands in 3d, takes less space in uv. 2) can we bake…
@MrOneTwoThank you. I fixed the bug when you save an image after a bake and continue baking. This was related to a path I was still setting in code but that didn't exist. It unlikned your image and as a result Blender reported issues with the image when accessing it afterwards. Currently merging the high poly's. For the…
Is there some trick to successfully baking a displacement map with this? I can't seem to get anything but a grey image. I'm using the Blender Render engine, as from some searching it's my understanding that the Cycles engine is incapable of baking them. EDIT: Despite using a cage initially to no effect, I do seem to get…
@Michael Knubben: No problem added it to the code, will be included in the next release New release 1.1.0 Download http://renderhjs.net/textools/blender/ Release notes http://renderhjs.net/textools/blender/log.html What's New Mesh texture tools A new tool to wrap meshes like textures around your objects. Consists of 2…
@Optimus Blender 2.8 is to incomplete to many things changing atm.. E.g. some parts of my scripts might fail because of the new collections system. Short answer is: i haven't tested because its to early. But moving forward i started adding support for the new bevel shader which will be available in 2.8 and right now in…
@mospheric i do keep a spreadsheet where i catalog every addon or change i make to blender. This helps me better understand why i use some addons or changed settings, especially with 2-4 computers i use blender with. I'll pm you with some personal suggestions. @Gazu: No update anytime soon for 3dsmax. Should i have to work…
@keketThank you #JakroThere was always more than 5 colors to choose from. It's just that most color templates that I include only use 4-5 colors. It's like with copic markers when drawing: uusually you don't need that many.But you have the option now to choose between 2 and 20 colors I am not sure if I understand, where is…