The goal was to create a modular rifle with changeable parts that fit each other and at the same time to change totally the function of weapon and the way it works. https://www.artstation.com/artwork/5yJNE
Modular Roman courtyard kit for UE4. I will be adding more props, details, and better textures soon. More Images Here - ArtStation Topic - [UE4] ROME | CHURCH of SANT'IVO
Finally managed to finish this project. More info here: https://polycount.com/discussion/200712/ue4-modular-ruins-environment#latest and more shots here: https://www.artstation.com/artwork/b903G
This Wooden Village is fully modular and you can build hundreds variations of Houses... Still working on it, it should be walk-able inside heheMore screens at my Artstationhttps://www.artstation.com/artwork/aPQ18
Hi guys, I finished a new project for UE Marketplace, it's Cells of laboratories in the rock. The basic idea is to combine large volumes with small interior modules, like laboratory cells. This modular environment
Just finished up a modular environment inspired by Mike Franchina's concept art. Concept art: https://www.artstation.com/artwork/lqymJ Check out more on my artstation: https://www.artstation.com/camwilkerson
Started yesterday with a modular barn in the lovely creepy style of Hunt: Showdown (click image for more) Using lots of blending and Dirt/Edge scratch UV2 masking, some parallax, and subtle deformation in the geo. In Unreal, of course.