Nice. Looks tons better. critiques include: 1) Chunkify your edge wear, and make it location specific. Every edge does not equally get hit. 2) Clean up the depression height carving ont he wood grip. It's reading muddy. 3) It could use a body oils pass. Areas where the gun is touched by fingers and hands during operation.…
You need to make adjustments and add a mask to your roughness. Also all of your edges have this line that is supposed to be damage but it is never a straight line, and definetly NOT everywhere
@Larry Brian "Panda" Choi EliasWick Sorry I was late. The action slide kept generate black normal map or errors or weird normal map. I took a time to fix. I modified some edges in the Maya since some lines generated "stitch effect" on the beveled edges. This is the final result I hope :-) I applied random metal material…
Sorry for the quality, i am in a crappy laptop with no mouse and i only have MS paint. From a technical point, you have many errors in the way you build your model. 1) your main part is only 1 piece, so when you want to bevel edges, the edge loop goes ALL AROUND the model = extra geometry.All the green lines i made, show…