ZBrush typically does a very good job importing messy geometry and Dynameshing it, I'd say a 90-95% success rate. For anything that doesn't work so well I run this macro on it in Max: macroScript QuickLowpolyStack category:"Bolton Tools" toolTip:"Quick Lowpoly Stack" ( if (selection.count > 0) then (…
I tried it out. I ProBooled a quick model in Max, then i imported the model into zBrush where i turned on Dynamesh with about 2 Million Polygons. I used polish and clay polish to make the edges smooth and clean. I like the results but i would like it more when the results would came out cleaner Straight outta Max,…
Making this doodad in the spare time to experiment with a different (for me) hardsurface workflow. All the modeling is being done inside Proboolean objects in Max, then exported to Zbrush, converted to Dynamesh objects and polished (automatic processes - no brushwork - takes about a minute), then imported back to Max and…