This is funny, but I learned from a digital tutors course that I could also bake an AO without a higherpoly model. And it did make the PBR model look quite a bit better. I'm sure you don't NEED a higher poly to bake an AO do you? And as for this better looking customised occlusion, I'll test it out my self and see the…
Thanks a lot! Appreciate it. As For the crit, the thing is, it's meant to be vibrant and saturated. See, I'm going for a FPS fantasy medieval environment that you can walk around in and interact with things. But for environments like that, I usually see very rustic, grimey hardcore realistic themes, and I see vibrant…
Now we're talking. For a year now I've just dreamt of a miracle like you to come along and help me out like this. I am super interested in Quixel and Substance. When I discovered substance painter, I found all these wierd types of texture maps, roughness? Metalness? Albedo? Could you explain to me the best that you can…
Phew, thought you abandoned this discussion :pensive: Thanks for the vids, I will be watching them. Even though I've ran into those vids before, I haven't made a proper effort in watching them. I will do now. :) I've made bookmarks of all the vids you've requested me to watch. Keep the helpful information coming, can't get…