Hello, There is a new PixaFlux release (2016-12-20). Since the last post we have added a lot of new nodes and tools: * Procedural Textures with 3D baking. * PBR Specular - Diffuse and Roughness - Glossiness workflows. * UVMesh Render node. * Mesh Position and Mesh Normal Angle nodes. * Mesh Distance Node * Seamless Perlin…
Hello, There is a new PixaFlux release (2017-12-12). In this release we're introducing the Zig Zag Tiles node, which generates seamless zig zag tile textures from multiple image inputs. We've also uploaded a new Common Tiles video tutorial to YouTube: https://youtu.be/A3u9aWtBL8U We're also announcing our first contest:…
Hello, We have just uploaded a new PixaFlux Beta Version (2016-02-14) with many new features: - Create nodes with right click in the graph viewport.- Create nodes just clicking the nodes menu icons.- Zoom Frame in Model Viewport. A few bug fixes: - Blend Normal and Mix Normal enlarge output image to include all inputs.-…
Hello, There is a new PixaFlux release (2017-06-15). In this release we're introducing a new VALUE color mode. The VALUE color mode is similar to monochromatic, but the pixel values can be any real number, including negative values. This color mode allows you to build more organic compositions by creating, modifying and…
Hello, We have just uploaded a new PixaFlux Beta Version (2016-04-05) with many new features. In this release we provide more PBR texture composition tools to simulate manipulating real world elements, keeping all PBR textures in sync: New Nodes:Stretch Node with multiple one to one input - output. New Node Features:Color…
Did some testing with this tool, mainly for the smooth normals option. So far I can see 2 major problems with PixaFlux when it comes to normals. First of all it is in only 8bit. I couldnt find any options to generate 16bit images out of pixaflux. This is an issue as it will cause banding/stepping.…
Hello - The smoothing node seems very interesting (could be a nice time saver !) but the model loader doesn't seem to load hard edges/smoothing group properly, thus making the node not usable. Here is a comparison with what Autodesk FBXViewer displays for the same OBJ test model : Some notes on small details : - No need to…