A shot I've been making for the animated short we're producing in UE4. You can check out our work thread here: http://polycount.com/discussion/164322/one-small-step-unreal-4-cinematic
WIP viewport grabs of my custom Glock for my long term project, made with the proboolean method. (thread here http://polycount.com/discussion/168904/beardedmike-s-long-term-project-thread-ue4-cinematic#latest )
Had to wait a long time to finally share these! I made a post on it here, http://polycount.com/discussion/180102/majoras-mask-deku-mask-and-cinematic-short#latest, I'll be adding more content like WIP's and other type of content soon.
I'm proud to present you The Worm. Long time ago I was working on highpoly of this guy for cinematic and now decided to finish it as a realtime model. Higpoly done in Zbrush, Topogun for retopology, Unfold3D for UVs, textured entirely in Substance Painter, presentation in Marmoset 3 (Special thanks for this amazing…
Hello everyone! Today is realized this amazing cinematic by Trizz.tv and I took part in this project. https://www.youtube.com/watch?v=fjrfYZsZLJA “The Light Within Elementalist Lux” centers on her three character personalities during battle in the online game League of Legends. I used Ornatrix and Vray in this project.…