Guys, you are amazing. Its unbelievable that you are able to make so much awesome stuff. I forced myself to finish this, it took me a YEAR and its not even 10% of what I planned to do at the beginning :dizzy:
model Hello guys,i just won a 2nd place on CGtraders 3Dprintable spaceship design challenge: https://www.cgtrader.com/blog/makeprintable-challenge-sci-fi-ships-that-flew-to-victory-2016-10 This design was my entry.. hope you like it! Cheers! :)
Did a new speed environment video and will have it uploaded later tonight. Took about 10 hours to make spread over the course of like 2 weeks. Uncharted 3 inspired desert pass rendered in UE4. https://www.youtube.com/watch?v=syNTP9c-_ts&feature=youtu.be
This is a scene I've been working on recently... this is about 10 days [80 hours] of solid work so far... I'm producing this for a VR Game heavily based on the Kowloon Walled City theme. However, this has recently been approved by my client (no NDA for this) but I would like to believe it is still a work in progress which…
Hello Polycounters! This is just a small teaser of the lamp pack that I've been working on for the Unreal Marketplace. Altogether there will be 10 lamps (well one of them is a torch really) with multiple LODs, up to 4k materials, and user-friendly controls to turn lights on/off, change the light color and so much more!…
Hey everyone I created a tutorial going over my 2 UV channel setup and tiling texture techniques as well as my modeling process in detail with 10+ hours of real time narrated video. https://gumroad.com/acms Images: https://www.artstation.com/artwork/eVm0P. https://www.artstation.com/artwork/Pyga4 The tutorial was created…
After years of failing, I'm finally starting to get the most minor hang of 3ds max. I started with literally the simplest not-totally-trivial model I could think of to test myself: The Ingram Mac 10. Here is my progress so far, which I'm honestly fairly proud of. Critique welcome, and please let me know what you think of…
Armour Fist gal by Krenz Cushartconcept:https://www.artstation.com/artwork/ndGeX She's 10% textured and hair is very wip (needs more clumps, geo and they are all sharing one textured plane) However, my 5 year old laptop is showing its age and I'm starting to blue screen while texturing lolol. So I will have to put this on…
FOR THE HORDE! Orgrim 1:10 collectible statue, based off character designs for Warcraft: The Beginning provided by Blizzard, ILM and Legendary Pictures.I sculpted this figure based off the 1:1 scale Orgrim statue Weta had previously sculpted. I sculpted this figure from scratch although a low poly base model which I ended…
Well this will be my first proper post here, so may as well make it good You can find more images here, since there's a one image limit. This isn't skin deep, it's a nearly bolt for bolt and pipe for pipe reproduction of the big T. Huge thanks to The T1 Trust, who provided me with all the surviving technical drawings. The…