If you want a taste of new Hammer give the Dota 2 Workshop Tools Alpha a download. It might be a little slow and crashy for you but you'll be able to get an idea of some of the workflow improvements they've been working on.
Source 1 was my first adventure into 3d modeling and modding. I found polycount looking for hl1 and quake 2 models xD, and then i found the forum section .... omg XD All of this is just making me feel all nostalgic about the old polycount website and COLDFUSION!!!
I wonder how much of the dota 2 functionality is included! Unity and Unreal are architectured around certain ideas, which makes certain things difficult. (there is a reason there is no serious rts efforts happening in either). Hopefully Source2 has enough of a difference in architecture that it spurs new creativity. Really…
It's free for content creators at least, which makes sense, here use this to make stuff for our games that we can both profit on. But is it going to be free to make games with? My guess is that it may be free to release a Source 2 game on Steam, but they'll still take the 30% Steam cut of sales, if they make the full…