Hi everyone ! We are team Cauquilus: Florent Vilbert and Najah Benothman (aka Zweibonobo) and this is our try on the polycount Throne Contest. After 2 months of hard work, joys, difficulties, learning, junk food and skype working calls we present to you : The Colosseum Palace. For more screenshots and assets presentation,…
Hello Everyone! I'm pretty new to UE4 and to PBR workflow and not too much experience with any of these softwares... I started every texture by sculpting it and baking Normal and AO map with xNormal and after that went to Substance designer where i did most of the work and for some props like the throne and sword I went to…