Finally got around to finishing my Fallout 4 full body power armor retextureing substance :) Some of it is super hacky, but whatever; it was a good exercise in learning to do unique textures and not just tiling stuff in substance!
Nice. Reminds me of that guy who does those Old Spice commercials. "OLD SPICE ODOR BLOCKING DEODORANT HAS THE POWER TO BENCH-PRESS DINOSAURS AND STILL SMELL GREAT!!!" Jokes aside, I think the face is decent.
Playing around with Substance Designer for the first time, creating this Herringbone Material. I must say I'm really enjoying it, its a very powerful tool. You can find more stuff on my artstation: https://www.artstation.com/artist/joakimstigsson Cheers!
That scene is looking really great Fozworth! Duncan, I really like the spiders crawling around on her. That coupled with her very calm, almost sad, facial expression makes for a powerful piece. Looking forward to seeing more! Keep up the awesome work everybody!
We just launched our Steam Greenlight campaign today for my studio's first major release. The game is a side-scroller Medtroidvania Platformer, along the lines of the classic old Megaman games. It's based in the world of "The Ables", a brilliant novel written by Jeremy Scott, one of the Co-Creators of the youtube channel…
I've been working on some Fallout fan art in my attempts to better understand Substance Painter. I've always thought that the plasma rifle needed a scope, so I added one, while making a few design tweaks to accommodate more power. So far these are just screen shots from SP.
Wow I was scrolling through and couldn't believe there was another power "gonk" droid! Oh well I guess the force is strong in that one! I'm creating a tutorial for how I created mine as well. I just finished up the base model, now onto uvw mapping and texutring! https://www.youtube.com/watch?v=WKnHpGsobSw
@Isaiah - That is some neat stuff happening in that image. @Amatobahn - Nice little rover! It feels like an all powerful eyeball is driving it :) I've decided to take a crack at the Borderlands art style, following MethodJ's tutorials. I'm not familiar with sculpting textures, but going through a few other resources, I…
Sick stuff everyone :D @kosh_fotsirk Nice take on the Bravely Default style :) @duncan Sweet to see to the pose evolve like that, it gained a lot of power. @Jeltz: Nighttime looks really good in Flotsam! The lights during the day might be turned a little warmer, at the moment it makes the character look a bit greenish.…
using substance painter for the first time ever. Incredibly powerful tool, can see myself using it for a lot of stuff in future. Decided it was about time to finish up my SCAR H as the first model ive ever textured. work in progress, but im liking where its at at the minute. any crits are appreciated. theres a few baking…