Been doing some poses and messing with illustrative rendering via post effect in TB2 More experimentation in the thread: http://polycount.com/discussion/145608/cyborg-assault-swat-woman#latest
Warcraft fan art Tirion Fordring (more http://hapzunglam.com/3d_1.htm) Inspired by Glenn Rane's(http://arsenal21.deviantart.com/) Tirion Fordring illustration Fully rendered by Maya viewport 2.0
Turntable here: http://www.marcoplouffe.com/waspturnsculpt.html This is a character I've been working on for fun and also to prepare my presentation with Keos Masons at the Zbrush Summit 2015. I will probably make a more illustrative render in Keyshot in a near future.
@Sterna Really cool nice Orc heads @duncan Awesome so far! Started on a new character for my porfolio based on concept fan art of Mephisto by Matt Fields Robinson Art and Illustration http://drspazmo.deviantart.com/ /DBH-Lord-of-Hatred-3982089
Designed and blocked out the shapes in Illustrator then took those into Max to create a blink model. I still have to do detailing within Zbrush and generate maps in xnormals. This will most likely be my first asset using this pipeline. And honestly my first legitimate game prop. Thanks!
Just finished my first art test for a 3D character artist position at Strength In Numbers Studios to help work on their upcoming game Tuebor. It was an incredible experience and I really learned a lot. My challenge was to create a 3D character based on an illustration by Christof Grobelski which can be found on the project…
On my desktop today I found this sculpt I did in 2013, before I shelfed 3D in favor of 2D illustration. I figured coloring my sculpt in Photoshop would be a fun way to connect those two periods of my life, and post it in the WAYWO thread- which has inspired me for so long.
That forest is coming together nicely Antonio :D. This is an illustration of the characters that I've designed for my personal universe - Clutch. I introduced a new character in the dog crew line up, an aerial bomber named Mags. Character is inspired by my friend Terrie Denman's dog named Magneto :). For more…
Hey Polycount! I've had the privilege of working with Huy Dinh on a 3D animated idea of The Atom from the Arrow TV series. Definitely learned a bit from this. I know for sure I should really look into a faster workflow for my hard surface sculpting. I felt like I took a stupid long time getting the forms I wanted. And…
Hey there guys! I'm a noob in 3D just learning now... I'm graphic / web designer so photoshop and illustrator is my home :) I'm having some trouble here and would like your expert advice. I have this extrude inner problem, I want it to be square, but if I create edge loops they go around all the cylinder and into the…