Squals, nice house there. I'm itching to make something stylized in UE4, and your GIF is a good roadmap. Awesome work! I've been adding stuff on my scene slowly, but it's almost to the point that I might start on the hero prop.
Simmed shorts in MD and brought them into zbrush for further work. Crosspost from my character worklog thread here: http://polycount.com/discussion/160570/female-character-work-thread-modern-celtic-hero Some progress junk in MD:
Leech- a hero car designed for Carbon (Vehicular Combat game) at The DAVE School. Two week project for the production of Leech including modeling, Uving and texture. Check out more of my work at my website: http://rineharts90.wix.com/shanerinehart3d
This came out great Tim! It really fits the HotS style! Make's me want to make a hero now too :) Crossposting from my thread. http://www.polycount.com/forum/showthread.php?t=154959 Almost done with the sculpt of my dragon
Just finished my Hogger fan art (Heroes of the Storm styled and based on Laurel Austin's painting) You can also check it out in 3D over here: https://www.artstation.com/artwork/hogger-48a46ac8-aa6e-44a0-9ca5-00ca5f0781cf
Week 10 of my New Years Adventure. Lord of the jungle, the hero who stalks! The beasts call him brother, the ghost who walks! The Phantom. I'm one of those people who really enjoys the Billy Zane phantom movie.
Crosspost from my thread here: http://www.polycount.com/forum/showthread.php?p=2358481#post2358481. More progress on my Retrogasm entry, he's got color now! I'm going for a Heroes of the Storm style but here's flat shaded for now. Would appreciate any texture feedback :)
Work dump for a character I've been working on and a crosspost from my thread here: http://polycount.com/discussion/160570/character-help-modern-celtic-hero I'm looking for feedback on the head sculpt as I'm having trouble getting the appeal that the drawings have. The face that's giving me trouble :)
Crosspost from my thread. Please give me critiques there! http://www.polycount.com/forum/showthread.php?t=155327 Off my portfolio (For obvious reasons) I made a hero skin preview video mimicking the official ones: [ame]https://www.youtube.com/watch?v=waVzIoktGqQ[/ame] Alternate Poster
Hi guys working on my first female hero. Modeled almost all of her in Maya, then into z brush for some detailing still very much WIP. Not sure if I should carry on trying to make characters as I dont feel up to the standard. any feedback you guys have would be appreciated.