Working on a character rig for my portfolio class. Going for a black and white 50s cartoon/modern punk fusion. My plan is to use toon shaders to give it a more inked look, and to rig it to have spaghetti arms and legs. Made in Maya 2016. Feedback more than welcome!
Woohoooo! Happy (early) new year to you all! seeing as this is a 2016 thread =P @ROBEOMEGA Looking nice as a start, would ad a lot of differences in roughness and normal information. Update on my cave that I am working on. Going to add more logic in the snow placement and such. More to come! Check out the thread over at:…
Hey guys! I'm totally new to the 3D art world I've started 3D 3 days ago and I want to get some feedback on this spider I made with 3Ds max 2016! :smiley: I'm open to any critic as long as you stay respectful :) the texture was made in photoshop and I tried to give it a cartoon like look! I'm not quite happy with the…