Always inspirational coming here. I started making this lovely lady based on Max Grecke's concept before halloween. Had to travel so decided to finish it when I got back. You can find the original concept here. Clay and wires here.
A zombie/mutant skin substance (full procedural) I did for our Monthly Drop at Allegorithmic. You can modify the skin peeling, damages, pustules amount, veins and some other things. Done in Substance Designer, rendered in Toolbag 2: Happy halloween (and bon appétit)!