sltrOlsson - Thanks for your comments and feedback! I am currently in the process of working in more detail into the recessed areas. That was one of my goals for this material was to try to push the area in between each brick to look more realistic and have a natural buildup to the details there. Variety of pebble size and…
rogelio - Thanks! Glad you like the subtle details :-). mantragora - Thats a great point. Love how in SD u can throw nodes around and see what happens. A bunch of stuff in this update. - Surface flakes tweaked and pushed further for more depth variation and thick to thin look. - Noise added in grout. - Tweaked spec and…