I think that's exactly what happened in the past with cracked versions of Autodesk software. Things are different now since, if I understand correctly, newer educational versions are free of charge. But the earlier generations of CG artists in training overwhelmingly used unofficial versions of the programs as learning…
I'll only get worried if Autodesk ends up being the new owners. Otherwise, it doesn't really bother me. Even if there's no suitable buyers that emerges in 2015 Carlyle Group wont let The Foundry products just idle and loose value for their next round of buyer hunting. Modo 901 must happen as expected.
This is kinda where I am at the moment, I really want to get a away from 3D studio max and everything that is autodesk :( And I really wish and hope Modo could be my way to salvation :) (I only want the standalone Modo Lisence, please give the bundle and the Mari lisence to some other awesome polycounter in need).
Hi folks! I thought you might help me since I'm really confused. I'm a 3DS max user since pre-studies, but I'm looking for alterntive software for enviro modelling. I'd like to sell models at Unity or Unreal asset store, but autodesk's software is way to expensive for me. What would you recommend me?
Well I think the only way to go and the way you can really win over autodesk or atleast create your own market is to do it like quixel, big companies won't dare to cheat and use other versions, and the individuals that would normally pirate would skip the hassle and settle for the 300$ version. I think you would double…
This is a bit misleading. The Indie License for both Modo and Mari are not doing what Autodesk is doing. Lets make sure we are being completely honest and transparent about this. Take Maya LT for example, it has limited animation, no dynamics, no rendering. These are some pretty big components of Maya. Going over to Modo…
It's similar to Autodesk 'indie' licensing in that it has had significant features stripped out. Look at what Side Effects did with Houdini indie, it's the full Houdini FX package with limitations only on rendering size (can't go above full HD for animation, but unlimited for stills) and you don't get unlimited mantra…
When I saw Mari indie I got really excited... but then I read that it is limited to 2 UDIMs and 4K maps. The only reason I wanted Mari was because I wanted to use it with Amplify Texture for Unity. I wanted to paint up some really high-res, large set pieces to bake into the Amplify virtual texture. For that you need many…
Hi there Dataday ! More good points again. I will try to clarify a few of mine. - I meant convoluted in regards to marketing and product offering. Having to chose between a full package as a one-time purchase or a limited "indie" version on a rental basis just seems like an annoying choice to make for the customer. But to…
Sure it is depending on what you do. It is NOT an import limit, its not even a limit for saving a scene, nor is it a limit when working inside of Modo. The only limit is with export, and if you work smart you can even get around that limit. Its not necessarily the softwares fault if the artist cannot overcome certain…