@Stu- I think the horns on the helmet looks a bit off, @reverendK - I agree with Stu, and you shouldn't use gold. You'd be safer using Silver, Jade, or even a normal turtle shell. @Reza, I think you should add more to the edges using the Cavity Map, it seems kind of plain. Also i'm pretty sure that Valve isn't accepting…
Spent a few mins blocking out some shapes for the right side. I need to decide on what type of material the armour will be made from (ie. stripes or scales etc..) After that I need to work out what area's will go with the robe or the shoulders. The chest/robe/armour slot will be submitted for this comp. @Ghostdetector .…
Welcome to our Dota 2 Monthly Community Competition #22 ---- Special Update (Edit: fixed the deadline.) Since we have the new bloom deadline till January 19th, we at polycount decided to extend the contest to match the newbloom event, but we are keeping the prizes for the original deadline for the new extended deadline we…
I would like to announce that Drew "R13" is going to take care of the contests right now, he is following the contest for some months and I am sure he will do great. He is also the responsible for the Greentooth 3d prints, and this will make the whole process of voting and giving the prizes much better I wanted to thanks…
OK we got this single item done. The Twin Ram Lore: A legendary weapon said to have been forged by the ancient monk smiths of the Wailing Mountains. It has been said that weilding such a potent weapon will divide the very mind of the beholder to fight against one another. Lukily for Ogre Magi, this won't be an issue. The…
Great works guys, love it all! @Toasty: im surely can not call myself a real painter, but i think the problem with your piece is: 1. With a strong back light like that, the main object here ( your naga) is a bit overlit ( ambient light and bounce light cant be that strong imo) and i dont really see any other main light…