Thank you! In theory the fire can be animated too :) The color on your bricks is very nice! They look very dusty. I've been putting a couple hours a day into a sewer scene using this setup.
Vincent_derozier: Very nice substance! How did you get that random affect of distribution without overlapping forms? I've been trying to nail this for a while with bricks and more blockier shapes like you posted. Any hints would be greatly appreciated
Crosspost from my thread : http://www.polycount.com/forum/showthread.php?t=120358 "So, finally started with substance designer. Made a basic brick tile texture, inspired from The Order's artwork. Here's the screenshot, along with a very unorganized substance graph. Have to be more organized from next time."