I need a tool to bake from a super hi res messes 300-500 mil. What's the poly limit for hi res object? I am getting "bad allocation" with 41 Gb hi res object. Could the tool bake not only from vertex color but from UDIM textured hi poly object to UDIM textured low poly one? Re-bake UDIM textures from one unwrap to another?…
@malcolm It just have to be different map types. The settings within them, or the global bake settings don't matter. For example, if you aren't baking vertex colours, they aren't loaded. If you have a lot of maps set up to bake, just do one bake with all of them enabled, then you are fine to toggle them on and off as you…
I'm trying out different baking software for use with Mari, since modo bake is so slow it's essentailly useless, and I have a couple of questions about MightBake. It looks really cool, especially for UDIMs. It looks like it doesn't generate concavity where separate poly shells meet. The mesh is combined into one piece of…
Can you link lowpoly and highpoly meshes by name to prevent intersection baking errors? Like in some other baking solutions? For example with suffix _HP and _LP. Or does the closest search method work as well? (sorry haven't been able to test it yet). Can you bake HP material ID's to the lowpoly mesh? So when I set…
@Neox - I have implemented most of your requests (added - should make it easier)- please keep the last used folder in memory, (added scroll bar)- i got like 30 highpoly objects, i can#t reach the bake button anymore so please add an option to open/close the Meshes tabs and a scrollbar on the side (added) - i think it would…
Great update! okay i am back at testing it, and already got a few feature requests - in the add highpoly dialogue, please let us pick more than just one mesh at a time - please keep the last used folder in memory - i got like 30 highpoly objects, i can#t reach the bake button anymore :D so please add an option to…
Hi Folks, MightyBake version 1.3.9 has just been released. You can download it from www.mightybake.com/demo. Just a quick note, this version requires you to respecify some of your presets options. I have made dramatic improvements to the preset system, but it's not backwards compatible. You will only have to do this once.…
Hey Guys, I just installed it and the maya export tools and sadly when i hit the envelope, set up a name and export it, Maya crashes. i tried naming it envelope and envelope.fbx both with the same result. Your documentation overall is pretty limited to be honest. Which settings do you use on Maya export for instance? Do…
We've started using this at work, it's rad can't go back to any other baker now. It's kind of like when we made the switch from CrazyBump to Knald, just can't go back once you've used something better. My rave review below. The Maya workflow is incredible, can't speak for any other engines except Maya and Unreal 4 since…