I've had this crazy and silly workflow/pipeline in my head for a while: 1. Sculpt your character's anatomy (in t-pose) normally in ZBrush or any other 3D sculpting software of your choise. 2. 3D print the full body of your (t-posed) character with a reasonable size. 3. Get it dressed with clothes. Depending on the printed…
One of my students managed to get there hands on their Dad's 3D Interactive Scanning equipment, looks like fun. https://my.matterport.com/show/?m=2k6MdUapmnb
Pathé 3D Scanning, processing and automatic milling in 1939. Applogies for a FB post but I can not find it on YouTube? https://www.facebook.com/1832241310/videos/1037131790289466?idorvanity=1439036619645915
hi! does anyone know if there's anything different between iphone 12 pro and iphone 13 pro regarding lidar and 3d scans? thanks Great links @littleclaude thanks!
I watched this report on the BBC this morning, very cool. It was made by Alchemy Immersive. It must have been some work to compile all this data. They took more than 700,000 images from every angle, creating an exact 3D reconstruction. Here is the article from the BBC…
https://www.3dflow.net/3df-zephyr-pro-3d-models-from-photos/ The process is completely automatic. No coded targets, manual editing or special equipment are needed. 3DF Zephyr is built on top of our proprietary, cutting-edge, reconstruction technology. model
I have updated my tutorials mentioned for use with Reality Capture and environment scans. The results are pretty good. There is some free stuff available for those interested. https://www.jeffreyianwilson.com/course/3d-scanning-for-games-and-vfx-vol2/ Thanks! Jeffrey Ian Wilson
Just a tip someone kindly shared over on BA to check out this guy's stuff, when I expressed an interest in 3D scanning methods as a beginner which this one in particular, made my socks roll up and down of their own accord no less 👍️ https://www.youtube.com/c/GrzegorzBaranArt/videos
Hi guys, We would love to know more about cameras used, software used, break downs, pipelines, software and any other hints and tips for us to look into would be great. What are your favorite pipelines to get the detail and texture information from a digital scan transferred to a texture? Could you tell us what are the…