Maya to UE4 Animation Rigging Toolset, Has anyone had a chance to test this out, I am about to research into it so was wondering if there are any problems before I start. Maya Animation Rigging Toolset https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/MayaRiggingTool/index.html…
More information Jonathan Cooper here - http://www.gameanim.com/2013/08/29/assassins-creed-iii-demo-reel/ More information on how he thinks game animation demo reels should look here - http://www.gameanim.com/2013/02/27/ten-steps-to-the-perfect-game-animation-demo-reel/ More rigging tutorials…
OVERWATCH : BLIZZARD GAME CINEMATIC Great rig break down. Did you ever wonder how they made the quick transitions in this cinematic? well here is your answer, and its quite genius. I wonder how a bendy rig like this one would look like in realtime with motion blur? might have to do some tests in UE4/Unity…
Hi erverybody ! I actually rig a character into maya for animate and export him to UE4. I search how can i create some "Squash and Stretch" in my rig (fore torse, arm and leg). I found this tutorial : https://www.youtube.com/watch?v=Ip-5PD3aNIg But I know I can't use it for video game cause the engine don't import the…
I've had this issue for a while, and I was waiting for an ideal time to bring it up. I'm working on a character at the moment who has a scarf that acts like a third arm/tentacle and is also detachable. I'm not super good at rigging or rigging theory, but I've been trucking along just fine up to this point. How can I set up…
Actually I didn't test it in the engine. I search just a way for Stretch Ingame (Rig WIP). But this tutorial can work for Game animation ? During the import the bones scale will not import but the topology will follow ?
Hello I have fixed some of the above links and added descriptions (like below) so its easier to find what you are looking for, more to come soon. Enjoy! Unreal Engine - Maya character rigging scripts http://td-matt.blogspot.co.uk/
Naughty Dog's The Last of Us, Judd Simantov talks about character rigging and modeling. [ame]www.youtube.com/watch?v=myZcUvU8YWc[/ame] Disney's Maleficent: Re-creating Fully Digital Characters-Design FX-WIRED [ame]www.youtube.com/watch?v=ls29dPeOy-A[/ame]
MAYA >How do i partially affect anything in rig? For example i want to make a control object to only partially be affected by some other object, how would i do that? Weight in constraints does nothing, it only toggles. I use maya lt.