[size=+3]SP 1.1.2[/size] Small update, Rotation on Fill Layers is finally here! The next release should be pretty interesting :) Main Changes* Added: New Translate, Rotate and Scale settings in the Fill layer * Updated: Enhanced filtering for Brushes and Fill layers * Updated: The trial version is now fully featured (can…
[size=+3]SP Beta 11[/size] Main Changes* Added: Add a splitter between the 3D and 2D views * Added: Use a gradient background in the 2D/3D views * Added: Interface for the Levels histogram * Added: Merge shelf and library * Added: No save action required when creating or updating a preset * Added: Import assets in the…
Seriously, "merge texture sets" was requested back in 2014. It's 2017... I appreciate the products, but this is infuriating to me as a customer! Especially as the "last free update" for painter before they all become paid updates. I am NOT paying another update until this feature is settled into painter. I have lost LOTS…
[size=+3]SP 1.2.1[/size] Main Changes* Added: *.spp files can now be opened through a double click in the explorer * Added: [Export] New "$project" tag for export presets * Added: [Export] Add map list (with nomenclature) below each texture set * Added: [Export] Add a button All/None to select the texture sets * Added:…
[size=+3]SP 1.3.5[/size] Changes: • Computation time improvements on project extremely long to load • Change the "GPU Troubleshooting" window to be more understandable • [Layers] Save the status of the the ratio lock for Fill layers and make it "On" by default • [Bakers] Matching by name now use suffix as separator Fixes:…
[size=+3]SP 1.1.1[/size] Just in time for Christmas! :) Main Changes* Updated: [Layer] Select the layer on top when opening a project/switching texture set * Updated: Improved "Save" and "Save as" speed with new compression algorithm * Added: Display en error when opening a project too recent for Painter * Fixed: [Tool]…
[size=+3]SP 1.0.2[/size] Main Changes* Fixed: [3D View] Custom shader parameters are separated by a large space * Fixed: [Export] Missing sRGB conversion for Unity4 preset * Fixed: Possible Crash when loading fbx meshes * Fixed: Crash sometimes when loading simple obj meshes * Fixed: Computing bar stays blocked to 100% at…
[size=+3]SP 1.3.2[/size] Changes: • [Bakers] Added new bakers : Normal, ID, Occlusion, Curvature, Thickness, Position • Tri-Planar projection • support for shadows • [Bakers][3D View] Use Mikkt tangent space computation if no tangents/binormals are found • [Effects] new icons on the effect stack • [Effects] blending mode…
[size=+3]SP 1.1[/size] Main Changes * Added: [Effect] New Material ID mask creator * Added: New doted white/black line for the brush gizmo * Added: New angle follow parameter * Added: New backface culling parameter * Added: New Lazy mouse parameter * Added: [Layers] Support for multiple selections and management * Added:…
[SIZE=+3]SP 1.4.1[/SIZE] Changes:* [Viewport] Allow to dock panels side by side * [Effect] Add a background and a ruler for the level effect * [Effect] Add a Paint effect that allow to work over other effect Fixes:* [Shelf] Thumbnail generation is broken if no project is open * [Shelf] Material preset preview fail to…