Thanks for the Vid! Haven't seen that before. and be nice Warren :D Though, He is correct. It's important to get into the habit of paying close attention to proportions and spacial relationships in modeling.
Is this for sub-d modeling only? I built the week three mesh HP on my lunch break yesterday use 3DCoat voxels. Not sure if voxel modeling is cheating :)
i like that the shapes are kind of hard, if it was easy we wouldn't learn anything :D you have a whole week to complete this so ya i don't agree with the guys saying there to hard.
Nice eye, s6 ;) When I model, I use fake "sub-d" in max, to avoid making many edge loops around borders. That's why it looks like that in the middle image.
akh: No problem! :D My take on the advanced object, looking now I realise a lot of people have use a lot neater methods for this but at 2am I think I'll call it a day lol :) Wires
This thread has the potential to be really awesome :D the concept of an expert/beginner shape encourages more skilled people to interact with beginners which is great! Props to s6 for setting this up :D Alternatively you could offset a strip by 1 width, bend and then duplicate it up, at least that's how I've done it :) My…
Looking sharp Jura! I'm curious, On your wireframe picture, The middle image, some of it looks subdivided, and some doesn't. Are those creased edges? Just curious if the edges are a render effect or sub-D effect. Regardless, Great render. Nice modeling
I just start with a multiple of 6 ( 12, 18, 24, etc) and use this method to form the circle into a hex: http://i.imgur.com/VNSu2AO.gif The more sides you have, the more scaling you have to do and fiddle with it. Idk about all this math Odd_enough is talking about. :D
Wow, really jealous of your all's work! Here's my take on the advanced piece. I didn't plan ahead so their are some mistakes d: its missing some bolt holes, and i didn't quite get the shape I wanted for the cylinder part. Anyways: Aaaaand the wires:
Awesome idea! Great to finally see a hard surface challenge here! :) Here is my try! Wires I totally agree with that! Would be great to find objects which are doable for a beginner but also challenging for advanced modelers! Maybe hard to find stuff which goes with that but I think it's possible. :D