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Author:
ziwuxin
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What Are You Working On? 2014 Edition
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Re: What Are You Working On? 2014 Edition
Reply by
Davision3D
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Jan 2014
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Stickies
Working on a stylized 3d map in the UDK, made of tris and generated with triangle tiles.
Re: What Are You Working On? 2014 Edition
Reply by
Davision3D
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Jun 2014
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Stylized fire I'm currently working on in the UDK, it is all through a shader, no animation and no particles:
Re: What Are You Working On? 2014 Edition
Reply by
atomander
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Oct 2014
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Finishing up on my stylized gnomish crafting station. WIP shots on the thread here:
Re: What Are You Working On? 2014 Edition
Reply by
Alphavader
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Aug 2014
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Improving my texture skills (PBR and stylized) Baked Normal and AO - original concept by FirstKeeper
Re: What Are You Working On? 2014 Edition
Reply by
reverendK
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May 2014
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making a nifty little stylized shader in UE4. gonna test out some sculpted normals with it soon...
Re: What Are You Working On? 2014 Edition
Reply by
LMP
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Oct 2014
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Some screenshots from the post-processing material I've been making in UE4 for a stylized scene I'm working on.
Re: What Are You Working On? 2014 Edition
Reply by
Autocon
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Mar 2014
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Never done a stylized character before, nor have I used zbrush much at all but giving both a shot.
Re: What Are You Working On? 2014 Edition
Reply by
shrogg
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Apr 2014
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First attempt at a humanoid in a very long time. Going for a stylized dwarf. Don't worry, facial hair is coming. Wireframe
Re: What Are You Working On? 2014 Edition
Reply by
JimmyRustler
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Jan 2014
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Just putting my Musashi Miyamoto on Sketchfab. [SKETCHFAB]66a0b47b498a4a4abe3cbf02d22c7db6[/SKETCHFAB] And a stylized Joker. Clothing is just for a placeholder for now.
Re: What Are You Working On? 2014 Edition
Reply by
Davision3D
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May 2014
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Added ice caves, red forests and sand roads to my stylized generated 3D map. Those are then the more difficult areas.
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