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Author:
fdfxd2
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What Are You Working On? 2014 Edition
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Re: What Are You Working On? 2014 Edition
Reply by
Mr Significant
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Nov 2014
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Stickies
Stop by and say soemthing: http://www.polycount.com/forum/showthread.php?t=122622&page=4
Re: What Are You Working On? 2014 Edition
Reply by
Rockley Bonner
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Apr 2014
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I need to stop looking at this... playing in UE4. Normals, AO and emissive. More coming soon.
Re: What Are You Working On? 2014 Edition
Reply by
gaganjain
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Apr 2014
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Stickies
have to stop him here and move to next model Learn lot thing while doing this sculpt
Re: What Are You Working On? 2014 Edition
Reply by
DesignByKivi
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Jul 2014
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You should stop, Jeff. You're making everyone else look bad in comparison. Love em'. :D
Re: What Are You Working On? 2014 Edition
Reply by
coresplendor
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Feb 2014
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I had to stop by to say that this is awesome! You should create a thread just for this and show all the details! Awesome!
Re: What Are You Working On? 2014 Edition
Reply by
Kapoff
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Oct 2014
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Just stopped working on this one. Sculpted in Zbrush and rendered in Blender. Not really feeling like it's done but gotta move on.
Re: What Are You Working On? 2014 Edition
Reply by
nimlot26
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Jul 2014
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I love this animations u make....mate...u have tremendous skills. I just can't stop watching
Re: What Are You Working On? 2014 Edition
Reply by
TrevorJ
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May 2014
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super cool Christian, did you start these in 3d at all? what was your workflow? that stop/go animation is awesome.
Re: What Are You Working On? 2014 Edition
Reply by
Kharn
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Sep 2014
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Jumping on the bandwagon (late as per usual) and messing around with the lighting in UE4, much fun, gotta stop now and do something useful :p
Re: What Are You Working On? 2014 Edition
Reply by
Firecrash
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Sep 2014
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My version on Matoi from Kill la Kill anime. Next stop is to do the rigging and posing. Still have to do the scissor sword...
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