thanks everyone! Slosh your batman turned out sick STRIKER, your guys' blubber busters stuff is out of control rad. Makkon, that's so wicked cool, dude
Hi friends. Excited to finally show what I've been up to at twerk lately. Hi-Res: http://www.artstation.com/artist/Chris_Kuhner Check out the app: http://www.marxentlabs.com/ /batmans-75th-anniversary-augm /
Awesome batman Slosh! Cartoon sketch I did for fun to study, around 5 to 6 hrs of modeling work with Zbrush. Based on the concept art of Tony Neto.. TimeLapse here: http://vimeo.com/86170927 More info: http://tinyurl.com/o3ywhyu Cheers! [vv]86170927[/vv]
Graze That looks awesome dude! Started working on my take on Judge Joker from the Batman/ Dredd crossover Die Laughing. Still blocking out the anatomy, a lot of his costume in the comic is pretty tightly fit so it's important that I get the anatomy right. A bit more stuff here.
Working on a armored vehicle, the kind you might see in the film Death Race or if Batman stopped giving a fuck and started killing the bad guys instead. Taking inspiration from this but I'm not aiming to straight up copy it: Progress so far. Wheels are placeholder pieces obviously. C&C would be much appreciated :)
Extremely early structural blockout and "work lighting" of my newest UE4 scene. Structures are further along, props are blocky cubes still. Concept is a jumping off point- might pull back on the grime a bit. Gonna see where it takes me. (Concept is from the game Batman: Arkham Origins, from Artist Eric Gagnon)
Hi guys, I am brand new to 3D modelling software so any advice on my first piece would be hugely appreciated. :thumbup: I have made an attempt at a 3D Batman model in Mudbox. Cheers guys :poly122: /Users/stevenharris/Desktop/mudbox/Screen Shot 2014-12-21 at 22.02.04.png /Users/stevenharris/Desktop/mudbox/Screen Shot…