Been trying out Substance Painter and The Yebis 2 rederer. It s so fast. Now its finally time to play with the particle brushes. This should be fun :poly124: Thanks
Gah, this thread moves so fast! Lots of ok, great, and amazing work up in here! My contribution from my thread: http://www.polycount.com/forum/showthread.php?t=121260
Ravenslayer: damn dude you are improving really fast, sick stuff Nitewalkr: Love it man, really cool design Got some free time so i resumed the work on the old guy i was doing, just some quick polypaint so still tonnes of work to do.
I'm 2d artist from Bunker and i'm trying to do a nice texture/shader for this floor, sci-fi environment of this game bellow. all game is about lights, very fast movements and hi-tech stuffs, i need some ideas for this floor, anyone can help me with tips ? thanks . Reginaldo Bunker Team
You are absolutely right Garriola and thank you for the thumbs up. DDO does give some nice results quickly and I figured out only 10%. Still had to do all the little details manually but I don't mind. Guess my little experiment is over, my conclusion : you can texture shitloads of stuff very very fast :)