Awesome character work Daniel and Kevin! Here is a Warlock set I got to work on for Warlords of Draenor. Belt skull by Thomas Yip Torso concept by Rob Sevilla Human model by Tyson Murphy
Really gives a new perspective to skull fucking, hahaha. Pretty neat, especially just for a daily sculpt. @Firecrash, really nice job man, I like the piece a lot, one of my favourite video games naturally.
Hey guys, I am very new to this website (shamefully) but I thought I'd publish some work for feedback. I am working on a hybrid project, and here is a render of an anatomical skull. It is a WIP project with more uploads happening soon! Any feedback will help. :)
Awesome work all of you guys! Some serious art skills going on here! Learning zbrush with the help of Ben Mauro's tut, here's the current stage of a chimp bust I'm doing: I first sculpted the skull, (which is now covered by the flesh): Hopefully I'll finish it in the coming weeks and move on to the next sculpt.
Making Bolg from the desolation of Smaug. Zbrush only, need to do some refining and improve the polypaint. There's a lack of decent reference at the moment until the Bluray comes out. Started with the zbrush skeleton skull, distorted it into more orcish proportions, Zsketched some muscles onto it, skinned it, sculpted to a…
Hello polycount peeps, I'm new to modeling and i wanted to start learning by creating a sword from one of blizzards concepts in the mmo World of Warcraft, I can't contend with any of the peice of artwork that is posted in this thread but he's my progress 1st. This was my first attempt just about an hour ago, the…