sorry for noob question, but you guys use rounded cube from substance designer (if so, where it is storing in what folder?) or just create your own? thx.
Would like this myself. Also I would be able to tell substance to default to tga for bakes, so I don't have to switch it from png each time and being setting the to default to linked instead of embedded. One more thing, be able to chose the bake folder inside substance, cause now I have created my own folders inside my…
Raul!! What's up man! Yea SD is awesome!! So yea Jeremie's explanation is already pretty thorough. One thing I tend to do is put the instance and the associated textures inside a folder. It's been awhile since I used an sbsar in ue4 but before all the textures would end up in the same folder and it became hard to track.…
Hi Ged, you should have a ".autosave" folder at the same location that your original sbs file. There is (by default) an automatic autosave each 5 minutes (you can also change it in Tools=>Preferences=>Project).
There is an issue with the IRay license system: Renaming the .\bin64\iray folder will fix the crash. Another workaround: right-click-->use the "run compatibility test" and then "test program"We are working with NVidia to solve the issue asap!
Hi EArkham, When you search at "root" level of the library, you'll get all compatible results. To only display results in "Filters", you'll need to select the group first. In the case you have all your materials at the root level of your custom folder, you can uncheck the "Recursive" option in the "Paths added" list of…
Shamelessly reposting since it got buried at the bottom of the last page: Here's hopefully a question with a quick answer. After doing a bunch of projects, if I search for a phrase like "normal" or "height" (for example, searching for the normal-to-heightmap filter), I'll see all the normal or height maps I've baked in…
This was the problem. Thanks. Also, after looking at my organization, felt the need to do it better. Is there a way to move the sbs + resource folders without all the paths breaking? Seems like they break if I move just the sbs even if the resources remain in the same locations.
So, I just installed Substance Designer, and I'm looking for the Samples. I click on Samples at the welcome screen, and it sends me to the My Documents folder... nothing is there. What gives? I've tried uninstalling and reinstalling and nada. I also cannot find the GameTextures textures that came with 4.4.0 anywhere.
Personally I keep what I need as an SBS file and open them when I need to export them. I create custom folder where I put all the resources and link them in my substance. Like : res_character (folder containing fbx, tga, and so on) char_character.sbs (sbs file) char_characer.sbsar (cooked substance, in case I need it in…