Their are 2 modes of inheritance: - relative to input: takes the size from the previous node connected to the primary input (the one with a black dot) - relative to parent: takes the size from the "host" -> the graph in SD Each node can have a different mode and can apply a multiplier to the inherited size (-1, -2.. +1,…
2 new substance material I've been working on for a personal project, only the human figures were sculpted, rest other ornate details are substance only:
Hey guys, Here is the part 2 (final one) of my grass tutorial. Hope you like it ! http://youtu.be/4CHCUViNNhU if you have any feedback, don't hesitate !
Here is herringbone pattern. It's slightly different from the on on the allegorithmic forum, I've added 2 more mask outputs and an exemple. https://www.dropbox.com/s/bdbgyvz9qy6306m/herringbone.sbs?dl=0
Hi Vincent! Youre right, I noticed that when looking at the images on another screen. At some point I need to get 2 new screens haha. Thanks for pointing it out!