I am loving Marmoset toolbag 2, but where is the render view settings present in the first version that lets you show in realtime only certain visual elements like (shadow, AO, normals, specular, etc.) It be really handy if you could get the feature back in following versions of toolbag 2
I'm just having a play around with Toolbag 2 now, and I've just noticed something... Is there anyway to know which shader / material is applied to a chunk or mesh? In Toolbag 1 the UI would visually flash to indicate what the material was applied to. It might be handy to have something similar in Toolbag 2, that or…