I remember over a year ago people we're complaining about submitting a set as individual peices. So, yea, hopefully we get a fix on that considering most sets are upwards of 5+ peices. The only thing I'm hoping for is the rise of the Kinetic Gem being a tool for animators to create more things for the workshop. Being…
- Animation I'm excited about it. Waiting for workshop requirements be refreshed. - Variants & Color Swaps It's hard to say. TF2 and DOTA2 have different cameras. In TF2 we can see the characters closer and detailed. I remember Vitoddo saying his problems to making a weapon for PA on the set for Alliance. - League/Big…
Except average players gets item from drops, and almost never wears full sets right away. Any combination of items should fit the polylimit, and adding bunch of exceptions will only make the process harder. It will require creating more variations and will more likely increase the time it's needed to add the set ingame,…
I agree about the randomized voting que system. I think that was probably one of the best things about the greenlight process. I've heard as well that Valve is not happy with Greenlight and may be drastically changing/getting rid of it. But yeah the randomized que system seems like a strong idea. I mean, you can still use…
Absolutely, I meant to mention something like this earlier but it slipped my mind. I feel like Pro/Indie sets should be on separate pages in the workshop, and maybe in the store too, but I think the new found price disparity already kind of separates them. The problem with separating them in the workshop then becomes,…
Well the topic says the future of the D2 workshop and in that video its more about the past of the TF2 workshop. I just wouldn't recommend anybody who's familiar with the workshop to spend time on this video because there's nothing new for them and it's fairly long. Big companies tend to be as conservative as possible and…
Great topic Bounch, It looks like most of the topics are already on the table, to add a few thoughts/ideas. The ability to group sets on the main workshop page or at least re tool the current collection section so that its on par with single items. For example - sets are created during the item submission process, within…
Whoses to say they can't? If they choose to sacrifice a portion of their revenue share to hit a broader auidence, then why restrict it? It's their choice. Better yet, if that organization creates their own marketing videos for the cosmetic, in reguards to Dota2VO and even DotaCinema, then how are they doing anything wrong?…
We also have to realize that there's actually new people joining the workshop scene all the time, so these types of questions and thoughts are normal. In regards to how Valve chooses items or when they choose to implement them? It's really not something you can predict, but you can definitely be reassured that doing…
Hey everyone, I'd like to echo my thoughts on this discussion as I'm a recent, budding artist joining the Dota 2 Workshop community and feel I should express similar thoughts (that I happened to post on the dev.dota2.com forum as well). I definitely feel like exposure is the hardest thing to come by and agree with…