Sorry for late post, servers for my e-mail were down and I couldn't remember my Polycount details. :) @L3XICON - Thanks for the feedback! Yeah, I noticed that with my original stone texture so I decided to redo it to reduce the gaps (picture below). Thanks for pointing out the issue with the pillars, I need to play around…
Finally managin to update the scene a bit... I haven't been doing so well on the health side lately and didn't get much time to work on it. Today i cut some time to remake the brick texture and add a bit more (floor, rock walls), also made some adjustments to the environment surrounding the shrine and i think I'm happy…
@ Hannah you have a really consistent color sheme. But I guess your altar pops out a bit too much with this grey color, some slight yellowish tones would make it fit a bit better :) @ rockguy Your plants are looking nice, the shading looks cool and they dont pop out so much :) I would adjust the shape of the cave a bit,…
Managed to get some more progress done...still need to add vegetation, finish sculpting the statue, stairs and final fixes to lighting and some mistakes and shittiness all around :D Also I've decided on additional shots for my final submission. While I still can't get my head around the blend masking for the CE3 BlendLayer…
I wasn't sure what time zone the Challenge went by. It is 11pm my time, so I'm just going to hope I didn't spend too long at the last minute getting presentable shots to post up! Post Mortem: I am new to doing full scenes like this. I think I should have put more time into the foliage, improved the stone floor texture, and…