I LOOOOOVEEEE your paint over MM I'm not too sure exactly what you did and how to transpose this in my zbrush model but I will sure try because this is looking pretty sweet. I'll try to revisit the hands and feet too, I totally agree that the hands looks a bit too small. For the overworked part, totally, I just can't get…
No Huge / impressive update today, Mostly face shape a bit, neck, hands and she finally got some shoes (lucky girl!) Shoes are too perfect atm, need to dirty-break them up
haha that graph is spot on! nice updates, although the hands and feet still look too small. did you scale them up or keep the same as before ? also the knuckles on the fingers look too strong.
Hey Tits, I think it's coming along well. Check the hands though, they are overworked. For the most part, the key to hands is subtlety. As they are, they have too much shape, and too many and too deep creases. There is a tendency among a lot of artists to "shrinkwrap" the skin around the bones so that you get this…
I promise guys, I will scale those hands up. just didn't take the time to do any touch up to the model tonight, went straight to texturing because it's so much fun hehe. Weekend incoming = time to work some more on it <3
Hey guys! About the hands first, I actually checked the size by putting the hand itself facing her head and it actually kind of fit aldready, her finger arrive straight at the eyebrows. I don't know if I have small hands myself but If i put the start of my palm on my chin the tip of my finger is touching my eyebrows (happy…
Proportionally speaking your hand should cover your whole face (chin to forehead), obviously there are exceptions in nature but when dealing with something like this it just looks like a mistake, I'd suggest scaling them up, by... Based off that shot of yours maybe a quarter or a third of their current scale.
Sorry, but hands still look too small. Just imagine her putting them to her face and you can see. If she was ever animated to do something like that it would look very off. I guess you can just enlarge them on the low poly now though right?