Thanks Magno :D I really appreciate the positive feedback. Here is what I am thinking is my final sculpt: And here is my attempt at a low poly. It is 450 tris, I know I could get it lower (or maybe shift some from the grip to the hilt) but I have no idea how to go about doing it. Any pointers on retopology would be…
Cleaned up the crystal one to the best of my abilities. I'm still just trying to get faster at all of this stuff... I am just trying to figure out how whether sculpting or modelling it is the best idea. I feel like if I tried to do it in zbrush I would just make a mess. At the moment I'm testing just polymodelling it all…
Well sculpting is hard. I've been having a go this afternoon. I think I am getting a little better at it but I have a long way to go: I think I should have broken it into a few separate meshes... I got this to the point that I was going to start the bow mesh and then try and fit them together. Before returning to this and…