I wish I had the time to enter this contest and was looking forward to the continuation of this type of competition. My kind of thing being able to work in my own style and the ability to address the brief in any way, keep going and I will definately enter the next one (which will hopefully be soon!).
I didn't participate, but I actually like these things NOT being so frequent. Smaller frequent challenges are fine, but having annual or biannual big-comps like this makes them feel *really* special..like Dominance War was, you know? Everyone waits for it to come around and drops everything to jump in on the fun. With…
1. I'm going to echo many other sentiments and say I definitely prefer more structured challenges. When I read the brief I had no idea what to do because the options were so open. Also, I felt it was a bit odd to leave out animations in Escape. Why couldn't the final submission include video? The playing field was already…
Hey! First off, I really wanna say thanks to the admins for running this challenge. It was an incredible experience, and I learned so much from my teammates, each of them being really specialized in something I was not as familiar with. It was a great sharing of technique and ideas :D 1. I love the large, open-themed,…
1. I think that loosely ruled contest are good, however I personally prefer things with a bit more structure, I think Brawl was my favourite competition with the limitation to remake an old 2D fighter BG in 3D. 2. Perhaps have it as a separate category, with its own prizes, Best use of FX, best use of Animation or…
First off, thank you to Polycount for the opportunity to have a challenge like this presented, where myself and my team could create an entry that allowed us to express ourselves outside of our normal daily studio work. It was a lot of fun and even though we all work together daily in the studio, I believe we learned a lot…
From the outside I'd say the comp was managed really well, kept to the deadline for a start which is a big plus and surprisingly rare. I think it would be nice to see some monthly or at least more regular mini-competitions that, rather than sticking to a strict theme, might be geared toward a specific discipline,…
1. The escape seemed a tad too open ended you know? Many folks seem not to have put an actual "escape" in their escape you know? What would have made it a better contest was if the guidelines were that there had to a subject of escape and someone or something fleeing. 2. Well, it would be better if there were changes based…
I think it was a fun contest. It would be really nice to have separate judging for teams and solo entry's though. It feels quite hard to compete with a team of 5 people when you are working alone whether you are making characters or environments because the team entry's will most likely have it all. I do think its good to…
First of all allow to extend a big thank you to everyone who had anything to do with the contest. It was a perfect excuse to get together and do some art. Yes the loose rules and big time frame were awesome. Tbh I hardly imagine myself taking part in a purely environment contest from now on :) Although having the time…