Hey guys, since there was good reception here for Trench Run back when it was 8 colours, I figured you guys might like to see how it's come along. At some point along the way we decided for commercial reasons to bump the colour count to 32. The gameplay is largely intact if even more fast-paced and there's a lobby area…
Ah yeah Expendables, that's where that other tank pixel render is from (All 3D models rendered inside 3dsMax, thread for render setup) For today: I started actually working on a super low low pixel count game ;) . It's part of the LOWREZJAM 2014 competition where the only major rule is that the game has to fit inside 32 x…